Review – Not a Hero: Super Snazzy Edition

I know this isn't an commodity almost the Nintendo Switch, but I have to requite it props for being such an attractive platform for indies. I absolutely had no thought thatNot a Herowas even a thing until theSuper Snazzy Edition was announced for it. And I'm happy to say thatNot a Hero: Super Snazzy Edition is correct at habitation on a nice portable system. Beingness able to pick it up and play through a couple of these bonkers levels is a wonderful thing. Come across,Not a Hero and the Switch are the perfect combo.

Non a Hero: Super Snazzy Editionis a second shooter that has you lot play every bit Steve, who is a professional assassin turned campaign manager for the maniacal BunnyLord whom is running for Mayor. You must raise BunnyLord's approval rating by ridding the boondocks of drug dealers in the most fashionable and brutal of ways. As the approval rating goes up, you lot'll recruit more and more helpers on your quest for BunnyLord global domination.

Not a Hero: Super Snazzy Edition

This is how elections are won.

Like mentioned above, as BunnyLord's approval rating goes up you recruit additional characters to play every bit. At that place is a hilarious and various selection of characters who all have their own perks and play styles. Jesus has the ability to shoot while sliding, perform moving executions, and constantly thrusting his hips. Ronald is a wannabe super hero who has a powerful hammer that i shots enemies, has super speed, and can boom doors of their hinges with his dash movement, but he cannot pick-up grenades and other power items. In that location are a full of 9 characters and each are a blast to play with and have their own advantages depending on what level yous're playing. There is one outcome, however, with the character perks and it's really only a specific one. Mentioned in a higher place, Ronald has the ability of blowing doors of hinges during his dash, but sometimes the door will just open instead of breaking. The issue with this comes later in the game when there are enemies that can ane hit kill you. If you plan on diggings the door open to stun them and it doesn't work, well, yous're getting killed every bit yous dash through the door.

There are a total of 28 levels to play through and each level has one main objective and iii optional objectives that will requite you more than approval rating to unlock boosted characters. So if in that location was a harder level in the beginning, information technology can beneficial to go back with a character that might accomplish that task a lilliputian easier. For the most role the levels are well done, but they can get a bit repetitive in design and with the blazon of additional objectives they offering. They ordinarily come up down to chirapsia something within a certain fourth dimension limit whether it's completing the entire level, getting Ten amount of kills, answering a payphone, or coming together reporters. If they aren't timed it'due south unremarkably just collecting some hidden items, rescuing hostages, or killing every enemy. Seems like a decent amount of side objectives, but with three per level at that place are a lot of repeats.

Not a Hero: Super Snazzy Edition

For a vegan, Mike really likes mortality.

Likewise the unique weapons and abilities each character has, the general gameplay remains the same between them. Each character can slide which will tackle enemies, setting them up for an easy execution. Sliding out windows will too requite you lot some boosted speed to fly beyond gaps to other buildings. In that location is also a embrace mechanic which is really a great idea in a 2d game, simply it'due south also tied to your sliding button. Substantially yous'll e'er have to slide into cover which can cause some less than accurate command if you need to only move into the cover next to y'all.

Missions volition also exist littered with ability items and weapon power ups. These come in an amazingly subversive broad diverseness; from a kitten bomb that attracts enemies to pet information technology before exploding, a drill bomb that drills to the level higher up you before bravado up, to gun modifiers similar incendiary rounds, and ammo that tin kill enemies that are in cover. Power items that are placed on the map tin can sometimes exist strategically placed. For instance, the drill flop in 1 level needs to be saved otherwise you won't exist able to rescue all the hostages.

The graphics are a fairly standard pixel fine art mode, but in that location are moments of some fine details. But honestly what I enjoyed about is the animations are very well done which can sometimes exist missing with pixel art. From Jesus constantly thrusting his hips, to the slide and execution animations, they are all very well done. Withal, my one upshot is that the level designs look too similar at times. For blocks of missions you'll go through similar designed levels, but with different layouts.

I absolutely love the voice acting inNot a Hero, well maybe not so much the voice acting quality itself, but the lines can exist hilarious and delivered very well. The weapon and ability upward sound furnishings are also decently done and and so is the soundtrack, but I really wish the music was a piffling more in your face like the rest of the game is. The soundtrack is there, but it doesn't exactly stand out very much.

Non a Hero: Super Snazzy Edition really is a fantastic game and information technology is perfect on the Switch. The humour, the fast and brutal gameplay, and the wonderful cast of characters definitely get in a must own if you're looking for a fun action shooter. Unfortunately, it has a couple gameplay annoyances and some repetitive level design hampering it.

Graphics: vii.5

Pixel art style, just has a nice level of small details. The stages tin look a piddling likewise similar though.

Gameplay: eight.0

2D shooter with a strong focus on gory violence. For the most part it is tight, but has a few hiccups that can hinder the flow.

Sound: vii.5

Voice acting is loud and silly, guns sound good enough, and the soundtrack is decent. Nothing exactly stands out, nevertheless.

Fun Gene: 8.0

Betwixt the bonkers, over-the-top, silly construction of the unabridged game and the fast and brutal combat,Non a Herois fun, just a couple stumbles prevent it from existence smashing.

Terminal Verdict: 8.0

Not a Hero: Super Snazzy Edition is available at present on Switch, PC, Xbox I and PS4

A copy of Not a Hero: Super Snazzy Edition was provided past the publisher.